“Place” for mobile UX & design culture
Place is a deep concept rich in potential–particularly in relation to “mobile workstyles” and creating a culture of design. Indeed, my own fascination with “place” as an amorphous digital concept…
Uday Gajendar's musings on design
Place is a deep concept rich in potential–particularly in relation to “mobile workstyles” and creating a culture of design. Indeed, my own fascination with “place” as an amorphous digital concept…
Lately this word “threshold” has appeared in my readings and co-worker discussions. Threshold may be to be a very potent concept for designers to bear in mind. While principles serve…
Design principles are valuable in ascertaining & defining the core qualities of a product/service offering, providing a guide for critical decisions (and conflicts). I apply principles often in the course…
Recently I had the very cool opportunity of demo’ing some critical UI concepts to our company CEO (with assorted execs), as well as to high profile customers seeking a multi-million…
Earlier this year there was outrage and grief expressed over Adobe’s decision to no longer continue development for Fireworks. It is, in effect, being killed off. As a dedicated Fireworks…