Codecamp’08 follow-up

A week ago today I gave my “stump speech” on UI Design Fundamentals, largely and loosely based upon my industry experience and class at SJSU this fall. It was a great success! Thanks to all those who attended and offered your questions & comments during and after the session.

I still need to get permissions to publish the presented content on this blog or my website, as they have client-related materials, etc. In the meantime, I have extensive UI-related resources linked here:

http://udanium.com/html/design_resources.html

Thanks again and more to posted soon…

The David Malouf reader

I only know Dave Malouf via his role as founder and ardent champion of ixda, having met him very briefly when he visited Involution Studios last year. I personally have no idea about his schooling and degrees and training; but he’s clearly an influential voice in the field, which got me wondering about what he’s written and said about interaction design that’s publicly available for consumption. So I googled around and found the following articles (listed here in no particular order), which I’ve started to skim and will absorb and interpret fully soon…

Aesthetics and Interaction Design: Some Preliminary Thoughts (PDF)

Foundations of Interaction Design

Interaction Design and ID: You’re already doing it!

Tips for Designing Powerful RIA’s

Designing powerful web applications using RIA (slideshow)

2008 Design Conferences

I just scoured the web, and compiled a listing in no particular order of various design-related conferences happening this year, with their dates and fees, as an FYI to those thinking of attending certain events (or just want to know what’s the buzz in the industry). Hope you find this helpful!

IxDA Interaction 08: Savannah, GA
Feb 8-10 (closed admission/waitlisted)
site: http://interaction08.ixda.org/

CHI 2008: Florence, Italy
April 5 – 10
fee: 800 to 1200
site: http://www.chi2008.org/

O’Reilly Emerging Tech Conf: San Diego, CA
March 3 – 6
fee: 1390 to 1690
site: http://en.oreilly.com/et2008/public/content/home

Adobe MAX 2008: San Francisco, CA
Nov 16 – 19
more info TBA…

SXSW interactive: Austin, TX
March 7 – 11
fee: various packages
site: http://2008.sxsw.com/interactive/

AIGA 2009: Memphis, TN
Oct 8 – 11 2009
fee: 500 to 700
site: http://www.aiga.org/content.cfm/design-conference-2009

IDSA 2008: Phoenix, AZ
Sept 10 -13
more info TBA…

How 2008: Boston, MA
May 18 – 21
fee: 995 to 1075
site: http://www.howconference.com/

AEA 2008: various cities and dates
site: https://store.aneventapart.com/

DMI: Singapore
March 13 – 14
fee: 480 to 535 (singapore dollars)
site: http://www.dmi.org/dmi/html/conference/SG2007/conference.htm

DMI: Paris
April 14 – 15
fee: 240 to 375 euros
site: http://www.dmi.org/dmi/html/conference/academic08/academic.htm

AIGA Aspen Design Summit: Aspen, CO
June 24 – 27
fee: TBA
site: http://www.aiga.org/content.cfm/aspen-design-summit

AIGA Design Education: Boston, MA
april 4 – 6
fee: 175 to 225
site: http://www.aiga.org/content.cfm/massaging-media-2

Institute of Design Strategy Conference: Chicago, IL
May 22- 23
fee: 1350 – 2950
site: http://www.id.iit.edu/362/

Gain: AIGA Business + Design: NYC
Oct 23 – 25
fee: 725 to 925
site: http://www.aiga.org/content.cfm/gain-conference-2008

The rhetorical stance (quote)

Wayne Booth, “The Rhetorical Stance” (1963)

The common ingredient that I find in all of the writing I admire (excluding for now novels, plays, and poems) is something that I shall reluctantly call the rhetorical stance, a stance which depends on discovering and maintaining in any writing situation a proper balance among the three elements that are at work in any communicative effort: the available arguments about the subject itself, the interests and peculiarities of the audience, and the voice, the implied character, of the speaker. I should like to suggest that it is this balance, this rhetorical stance, difficult as it is to describe, that is our main goal as teachers of rhetoric.

Rich UX Crib Sheet

This posting is meant to serve as a practical follow-up to the more reflective, academic article I recently published on boxesandarrows about designing for a rich user experience.

This is a “crib sheet” summarizes the main points of that article, with links to resources to help the dedicated UI designer who strives to craft a richer quality of engagement with digital media (web, mobile, desktop apps). Of course, richness transcends the digital, towards immersive games, environments, and performances; yet this set of tips is focused on pixel-based encounters for brevity. More later on non-digital rich encounters…

High-Level Issues

+ Re-perceive the design as a talk or presentation to an audience, persuading them this product is best for meeting their goals, as demonstrated in the navigation, functionality, content, and style.

+ Consider how to enhance that communication at the level of structure, behavior, and/or style by using a) good visual and interaction design and b) emerging technologies like Flash, CSS, AJAX, etc.

+ Make sure such enhancements improve the user’s efficiency, confidence, desire or other stated goals and not for the sake of technical hype or coolness.

Detail Design Tips

+ Use in-place editing of labels, names, and other data, whether inside a form or table grid

+ Present immediate feedback and error validation with in-place visual cues, rather than a dialog box or separately loaded page

+ Use desktop-inspired interactions like drag-and-drop, floating palettes, keyboarding shortcuts, as the web and desktop become blurred

+ Use collapsible panels and panes of information; through usability ascertain the default states

+ Apply visual embellishments to emphasize key pieces of information and functionality, like tabs or buttons or messages, or to add stylistic flair inmoderation

+ Remember to sustain the underlying grid layout and visual balance of elements

References
+ Designing Visual Interfaces by Mullet/Sano
+ Designing Interfaces by Jenifer Tidwell
+ Tufte’s books, particularly Envisioning Information
+ About Face 2.0 by Alan Cooper
+ Designing for Interactionby Dan Saffer
+ Thoughts on Interaction Design by Jon Kolko